Monday, November 23, 2009

Lilli Carati Follando

Mudlet 1 published

At last we can advertise Mudlet !

Mudlet is a new MUD client, the development of some Avalonians have been following over the past year, and a little support. Now it is already difficult enough for a functioning MUD client familiar with the full arsenal of new features to set up - most of these projects may disappear quite quickly. But the Mudlet-makers, it is not only succeeded in a short time ago to build a decent fan base among users and Mudadmins but equally convincing with its program.

is especially impressive output speed is reached, the client and unbeaten. One would think that the text does not play a major role in, but just like at Avalon and a lot with colors played by maps for each field in which you have when you run fast but then delays in presentation. With Mudlet you experience it quite differently.

It's also nice that Mudlet comes delivered with a few presets, so you can play better Avalon.

Here are a few screenshots and a YouTube video as a guide, here the download link.

Additional features:
  • about Lua scripts
  • Cross-platform. Runs on Windows, Mac, Linux!
  • 's free!
Hats off!
ps: Who Mudlet nor its beta phase knows, I recommend watching again purely. The rate of development is rapid.

Tuesday, November 3, 2009

Tally Solutions Memory Access Violations

my 5 most annoying error

Now we have become a small, functioning Avalon blog community. Is time that we use it for a bit of feedback;)

The problem of the aristocracy (from a strategic point of view) that it is sometimes difficult to recognize what really is the biggest stumbling blocks for players. Sure, there are the most annoying errors often comments, bug reports or even blasphemous land on the canal. But in the end, there are soooo many that like to really important or even urgent matters under the carpet. Also prioritized all the problems of the different players -. noblemen even sometimes completely wrong (which is usually not intentionally, but first, the developers have just a different perspective, secondly, we finally realized they all prefer our own ideas and concepts first, is only human ).

How about so funny with the following games:

I invite all bloggers (and the blog readers) a help to name their five most annoying error they interfere at Avalon at most. Players from sight! These can be things that are really annoying, real show stopper, or things that are missing, but so very important for playing in the MUD would be that you can see the lack of itself as an error.

Maybe we can teach this together round the table something new and to prioritize their efforts to something different.

I start times, although I'm not a player:
  1. LP are unfair (races / guilds) distributed. Not everyone has the same consumption and get out for the same LP-use comparable yield.
  2. The Ranged is not what could be, and rarely does a real difference. would
  3. For players a voice Kind of "combat-display" useful for magic.
  4. The Review text for monster suits often do not or are no usable estimates (especially troublesome for small and medium-sized players).
  5. speech Players can use some games are not graphically constructed and from this they suffer harm.
course you can criticize like my 5 points in your blogs.

And what are your five most annoying error ?